Totem necro is a great build to season start with, because it doesn’t require that much in terms of gear until lategame (but then again, what build doesn’t). If you have any good suggestions or this guide is missing something you’d like to see, please post in the thread or contact Sir Frank (fuppy#0001) on Discord. Some of the build variants (especially lategame v3) are being iterated on. If you run into any problems, please ask in Median XL Discord #general or #new-players, as you’ll likely get the answer faster than posting here. This guide expects you to have some experience playing the game, especially summoners. I strongly suggest you teleport often as to not make them despawn, even in towns Totems now cost more mana, which makes dying and creating a new game somewhat a pain, even with the mana regen from Embalming. Totems finally got some resistances, which is a huge deal for their tankiness Also provides huge bossing capability over Fireheart, due to big hits less often. Though Fireheart was buffed slightly, it needs a lot more gear to farm comfortably hence I suggest we focus on Stormeye, as the gear requirements are nowhere near to that of Fireheart.įrostclaw got a huge buff and is probably now better than Fireheart, for at least early and midgame. It casts a spell called Stormcall, which does more damage the closer the totem is to the target, so please keep that in mind. Stormeye totem got a huge buff and is now our #1 farming tool for endgame. Note that you need to 1 point into Apprenticeship before you can allocate Fireheart for the first couple of levels. Minion Damage Also Increases Your Spell Damage at 50% Efficiency
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